In the ongoing debate about whether or not video games can be art, there’s little doubt as to where Jonathan Blow stands on the issue. He first started turning heads with his 2008 indie sensation Braid, and since then he’s been vocal in sharing his philosophies about how games can and should be made
After my hands-on time at E3 with Blow’s new game, The Witness, I asked him about the process of making his sophomore title. He also shared his perspectives on what he hopes to accomplish with games and the medium’s potential to create expressive works on par with any other artistic venture. Read more...
Working on The Witness
More about Entertainment, Gaming, Sony, Playstation, and Jonathan BlowCan an Artist Use Video Games to Answer Life’s Biggest Questions?
No comments:
Post a Comment