
RiME is an ephemeral "art game" that follows an unnamed boy fitted with a curse, as he tries to escape a windswept island
It has been the subject of much speculation but few known facts. Both the studio and Sony are tight-lipped about the game’s story, core game mechanics and release date. Premiered at gamescom in August 2013, the game’s trailer immediately shot RiME into the spotlight, piling hype and expectation onto Tequila Works, the small, Spanish studio behind the game.
“RiME is trying to create an experience with no words. It's about emotions, sensations and evolving with the island," says Raul Rubio Martinez, CEO and creative director of Tequila Works Read more...
More about Entertainment, Gaming, Features, Design, and Video Games7 Things You Didn’t Know About Mysterious New Indie Game 'RiME'


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